Square Enix Holdings Co., Ltd. (SQNXF) Research
Established in Tokyo, Japan, in 1975, Square Enix Holdings Co., Ltd. stands as a prominent entity in the global content and services industry, with operations spanning Japan, North America, Europe, and the broader Asian region. The company is structured into four primary business segments: Digital Entertainment: This division primarily designs, develops, distributes, and manages digital entertainment offerings, notably video games. These titles are made available across diverse platforms, including personal computers, mobile devices, and dedicated gaming consoles, both stationary and portable. Amusement: This segment oversees the management of amusement centers and is also responsible for the conception, creation, supply, and leasing of arcade gaming equipment and associated merchandise for such venues. Publication: Through this segment, Square Enix focuses on the publication and licensing of comic series, graphic novels, and literature connected to its games. Merchandising: This division engages in the design, production, distribution, and licensing of merchandise derived from its intellectual property. The company markets, distributes, and licenses its entertainment portfolio under the well-recognized SQUARE ENIX and TAITO brand names.
Market snapshot
- Symbol
- SQNXF
- Price
- $16.00
- Day change
- 0.00%
- Market cap
- $879.5B
- P/E ratio
- 29.69x
- 52-week range
- 14.05-78.2
- Sector
- Technology
- Industry
- Electronic Gaming & Multimedia
- Next earnings
- in 2 months
Peer companies
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