Square Enix Holdings Co., Ltd. (SQNXF) Research

Established in Tokyo, Japan, in 1975, Square Enix Holdings Co., Ltd. stands as a prominent entity in the global content and services industry, with operations spanning Japan, North America, Europe, and the broader Asian region. The company is structured into four primary business segments: Digital Entertainment: This division primarily designs, develops, distributes, and manages digital entertainment offerings, notably video games. These titles are made available across diverse platforms, including personal computers, mobile devices, and dedicated gaming consoles, both stationary and portable. Amusement: This segment oversees the management of amusement centers and is also responsible for the conception, creation, supply, and leasing of arcade gaming equipment and associated merchandise for such venues. Publication: Through this segment, Square Enix focuses on the publication and licensing of comic series, graphic novels, and literature connected to its games. Merchandising: This division engages in the design, production, distribution, and licensing of merchandise derived from its intellectual property. The company markets, distributes, and licenses its entertainment portfolio under the well-recognized SQUARE ENIX and TAITO brand names.

Market snapshot

Symbol
SQNXF
Price
$16.00
Day change
0.00%
Market cap
$879.5B
P/E ratio
29.69x
52-week range
14.05-78.2
Sector
Technology
Industry
Electronic Gaming & Multimedia
Next earnings
in 2 months

Peer companies

  • Capcom Co., Ltd. (CCOEF)
  • Kingsoft Corporation Limited (KSFTF)
  • Nexi S.p.A. (NEXXY)
  • CD Projekt S.A. (OTGLF)
  • CD Projekt S.A. (OTGLY)
  • Sega Sammy Holdings Inc. (SGAMF)
  • Shimadzu Corporation (SHMZF)
  • Trend Micro Incorporated (TMICF)

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