BANDAI NAMCO Holdings Inc. (NCBDF) Research
BANDAI NAMCO Holdings Inc. operates as a global entertainment conglomerate, creating and delivering a wide array of products and services across the world. The company's Toys and Hobby division provides a diverse range of items, including traditional toys, collectibles like capsule and candy toys, trading cards, and character merchandise. This segment also produces confectionery, food items, clothing, miscellaneous goods, plastic models, and action figures. Furthermore, it deals in communication devices, consumer electronics, specialized amusement machines (pachinko and pachislot), medical and electronic gear, playground equipment, bicycles, furniture, visual toys, remote-controlled and robotic toys, molds, stationery, and prizes. Beyond manufacturing and sales, it handles contract services for inspection and testing, alongside the import and export of these various playthings and related goods. Within its Network Entertainment division, BANDAI NAMCO is responsible for the conception, development, and dissemination of digital content, encompassing home video games, online internet-based games, and other software and digital services. This segment also organizes live events and provides various entertainment machines. Additionally, it offers comprehensive support services, such as advertising, promotional activities, platforms for online video distribution and gaming, communication tools, shared operational services, and visual media substrates. The Real Entertainment arm focuses on the planning, production, and sale of physical amusement machines. It also manages and operates various amusement facilities. Furthermore, this segment offers post-sale support and deals in the inventory and resale of used amusement equipment and related merchandise. BANDAI NAMCO's Visual and Music Production segment is dedicated to creating and distributing visual and audio content, including packaged software, and providing audio engineering expertise. This division is actively involved in organizing live entertainment events, developing and producing animated works, and managing associated artists. It also oversees fan clubs and creates visual products linked to live performances, events, and musical productions. The segment further handles the planning, production, and sales of merchandise and event tickets. The IP Creation segment is centered on conceptualizing and producing animations, record labels, and special events, alongside creating music specifically for animated projects. A core function of this segment is the management and administration of copyrights and other intellectual property rights. Established in Tokyo, Japan, in 2005, the corporation was initially known as NAMCO BANDAI Holdings, Inc. before officially adopting its current name, BANDAI NAMCO Holdings Inc., in June 2014.
Market snapshot
- Symbol
- NCBDF
- Price
- $22.50
- Day change
- 0.00%
- Market cap
- $2.3T
- P/E ratio
- 16.51x
- 52-week range
- 22.5-37.64
- Sector
- Consumer Cyclical
- Industry
- Leisure
- Next earnings
- in 2 months
Peer companies
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